Cue | Notes |
What is MDA? How Can I use it in video games | MDA is the understanding of games They help with approaching the task from both perspectives Helps with video games that have dynamic interactions Small mistakes or uses will make a big impact going up the chain AI and game design merge as increasingly complex things start to happen MDA formalizes the consumption of games behavior is the games main factor, not media that comes out of it When the end goal is lost the game is lost Predicting and describing gameplay mechanics is an important aspect The feedback system shows something that is apparent to the player In the case of monopoly the game loses interest as you see through the feedback system that its nothing your favor |
Summary
MDA makes it so games are much more commendable to a consumer and is a form of making the game design much more comprehendible. Showing a lot different types of working, like the feedback system, mechanics and AI and game design merge to pretty much one
- Sensation
Game as sense-pleasure - Fantasy
Game as make-believe - Narrative
Game as drama - Challenge
Game as obstacle course - Fellowship
Game as social framework - Discovery
Game as uncharted territory - Expression
Game as self-discovery - Submission
Game as pastime